Could you design a piece of wearable technology that changes lives?
Back in May 2015 we launched our ground-breaking partnership with ARM on the premise of accelerating the development of new technologies to overcome the barriers that prevent millions of families from accessing basic health, education and support services. A key part of this partnership over the last couple of months has been the Wearables for Good challenge, coordinated by Unicef, ARM and frog, which aims to generate ideas for new and innovative designs to make wearables and sensor technology a game-changer for women and children across the world.
The world needs new ways of solving problems if we are to overcome the inequities that prevent millions of children from surviving and realising their potential. Without innovation in technology, the hardest-to-reach children can’t receive the vital basic services they need to survive and flourish. For example, did you know that globally the births of nearly 230 million children under the age of five – representing around one in three children in that age group – go unregistered? Such intractable and seemingly insurmountable problems won’t be solved by continuing down the path of business as usual.
But why wearables? Wearable technology has the potential to deliver life-enhancing and life-saving services. When designed specifically for the end-user, in a local context, wearable and sensor technology has the potential to revolutionise the way basic services are delivered to populations at the last mile.
But new solutions won’t necessarily come from Silicon Valley; every day people all over the world are developing ideas and solutions that work for their environment. That’s why the challenge is open to all and will also run according to Unicef Innovation’s design principles including using open standards, open source and open innovation.
The human imperative behind the challenge is a compelling one, but the business case for responding to it is strong as well. Business Insider estimates that the value of the wearables market will rise from $2.5 billion in 2014 to $12.6 billion by 2018 and smart wearable devices are predicted to generate $22.9 billion in revenue by 2020.
By changing the narrative of wearable technology from things that are nice to have to devices that people need to have is a key part of the Wearables for Good challenge. Mobile technology has already been used to great effect in international development and this challenge asks the question of whether wearable and sensor technology could do the same.
Enter the challenge
So far we’ve seen interest in Wearables for Good from all over the world with more than 800 registrations. With one week to go until entries for the challenge close, this is the chance to submit any ideas that you may have. New and innovative solutions to reach the world’s most vulnerable children can come from any corner of the world and the Wearables for Good challenge is open to anyone.
Entry has now been extended until 11 August. Find our more about the Wearables for Good challenge and how to apply
Billions of people around the world are now connected through technology- ARM and Unicef believe that now is the time to scale up new and existing innovations to reach more of the world’s children.